Quake re-play with NPRQuake

I stumbled upon NPRQuake via Nilesh’s blog post. It has been a long time since I played Quake (Quake 1, the original.) I downloaded the binaries and tried to run it, and I was getting the following error.

Quake v1.06
Locked 1 Mb image
Locked 11 Mb data
malloc’d: 11833344
Exiting due to signal SIGSEGV
General Protection Fault at eip=000452cb
eax=fd34046c ebx=0011f240 ecx=0000ffff edx=fd340000 esi=00000054 edi=000db354
ebp=0011b34c esp=0011b2a8 cs=01a7 ds=01af es=01af fs=01cf gs=01cf ss=01af
Call frame traceback EIPs:
  0x000452cb

Even the bundled QLAUNCH.EXE was failing. Procmon revealed that it was looking for WinG.DLL. Instead of hunting for WinG.DLL, I looked for a Windows version of Quake and found it at ftp://ftp.idsoftware.com/idstuff/quake/wq100.zip. And that got Quake running.

I downloaded the NPR binaries and unzipped them to the same folder. I liked what I saw, and decided to capture a video and combine it with something that I have been desirous of trying out for some time now, the Silverlight streaming service.

With some help from Expression Encoder and the MSDN page at http://msdn2.microsoft.com/en-us/library/bb851602.aspx, I was able to upload the video and embed it in this blog post.

The documentation is a bit unclear about the manifest.xml file. Expression Encoder does not generate this file, you’d have to generate this on your own.

My manifest contained:

<SilverlightApp>
  <version>1.0</version>
  <loadFunction>StartWithParent</loadFunction>
  <jsOrder>
  <js>MicrosoftAjax.js</js>
  <js>Silverlight.js</js>
  <js>BasePlayer.js</js>
  <js>PlayerStrings.js</js>
  <js>player.js</js>
  <js>StartPlayer.js</js>
  </jsOrder>
</SilverlightApp>

And needless to say, don’t include the html and the csproj file in the zip ;)

You’d need Silverlight to view this video.

Yeah, I know I suck at playing Quake…now ;)

Parallel Park Game – Time yourself parallel parking – Flash Game

Decent Tyre physics, didn’t understand how the scoring works, but decent time-pass, Recommended! The best part of the game is the rising frustration! That was an amazingly difficult task to keep one’s irritation under control and park the car in the marked block! Neat game!!

image

Update(12-Jan-2008): Link updated. Image added. Now the link points directly to the game.